ARGO_3D

I am a 3D artist

I consider myself a generalist, loving every part of the 3D pipeline creation. Modeling, sculpting, rigging, animation, texturing and shading. I have picked up experience with Blender, Unity, Substance Painter and Zbrush. I worked for clients in the medical industry and completed animations for educational purposes. Also produced game assets for personal and indie projects.

 

I am a Game Developer

I have been combining my 3D skills with code since I started using Unity. Anything concerning graphics within a game engine is one of my main interests. For that I have been learning shader scripting and friendly tools for artists. And I'm currently developing a museum where I can show what I've learned using Unity.

I am a XR Developer

Virtual Reality and Augmented Reality technologies have been evolving exponentially in recent years so I couldn't let that pass without being a part of it. I have worked with other artists to create VR experiences and, I am currently working on reconstructing a city for educational purposes.